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Historically, as fun as Battlefield's action can be when everything clicks into place, there are flaws in its formula – many of which return in 2042. Conquest is a great time with the right people around you, but it can be all too easy to become frustrated with so many players roaming in and out of sectors from all directions. Battlefield can often feel haphazard, particularly when it's difficult to identify where you're being shot from or where to focus your attention, and that's especially true here. However, sectors change hands so quickly that it can be difficult to assess your impact on the wider conflict. Teams must now capture multiple control points within a sector before they are able to seize it. With play extending cross-platform, and with no in-game voice chat support at launch, Conquest can easily overwhelm solo players and frustrate less experienced squads.īattlefield 2042 has made a slight adjustment to Conquest to try and focus its action. That remains true in 2042, although the larger maps and player count have made it more chaotic and unpredictable. There's a reason Conquest has appeared in every series entry in its 20-year history: it's the ultimate expression of the Battlefield sandbox. There's a cinematic quality to these multiplayer conflicts that is invigorating. Your squad will instinctively assemble behind armored vehicles to take cover against entrenched snipers, you'll find yourself sprinting through thick crossfire to supply medical assistance to downed friendlies, and work within the wider coalition to expose weak points, push flanks, and blow defensive lines wide open. DICE stripped single-player out of Battlefield 2042, but Breakthrough organically generates scenarios that are typically reserved for scripted campaigns.
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